/* * Copyright (c) 2011, 2014, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package javafx.scene.shape; /** Builder class for javafx.scene.shape.Circle @see javafx.scene.shape.Circle @deprecated This class is deprecated and will be removed in the next version * @since JavaFX 2.0 */ @javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor") @Deprecated public class CircleBuilder> extends javafx.scene.shape.ShapeBuilder implements javafx.util.Builder { protected CircleBuilder() { } /** Creates a new instance of CircleBuilder. */ @SuppressWarnings({"deprecation", "rawtypes", "unchecked"}) public static javafx.scene.shape.CircleBuilder create() { return new javafx.scene.shape.CircleBuilder(); } private int __set; public void applyTo(javafx.scene.shape.Circle x) { super.applyTo(x); int set = __set; if ((set & (1 << 0)) != 0) x.setCenterX(this.centerX); if ((set & (1 << 1)) != 0) x.setCenterY(this.centerY); if ((set & (1 << 2)) != 0) x.setRadius(this.radius); } private double centerX; /** Set the value of the {@link javafx.scene.shape.Circle#getCenterX() centerX} property for the instance constructed by this builder. */ @SuppressWarnings("unchecked") public B centerX(double x) { this.centerX = x; __set |= 1 << 0; return (B) this; } private double centerY; /** Set the value of the {@link javafx.scene.shape.Circle#getCenterY() centerY} property for the instance constructed by this builder. */ @SuppressWarnings("unchecked") public B centerY(double x) { this.centerY = x; __set |= 1 << 1; return (B) this; } private double radius; /** Set the value of the {@link javafx.scene.shape.Circle#getRadius() radius} property for the instance constructed by this builder. */ @SuppressWarnings("unchecked") public B radius(double x) { this.radius = x; __set |= 1 << 2; return (B) this; } /** Make an instance of {@link javafx.scene.shape.Circle} based on the properties set on this builder. */ public javafx.scene.shape.Circle build() { javafx.scene.shape.Circle x = new javafx.scene.shape.Circle(); applyTo(x); return x; } }