/* * Copyright (c) 2008, 2014, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.scenario.effect; import com.sun.javafx.geom.Rectangle; import com.sun.javafx.geom.transform.BaseTransform; import com.sun.scenario.effect.impl.state.RenderState; /** * A filter that produces a sepia tone effect, similar to antique photographs. */ public class SepiaTone extends CoreEffect { private float level; /** * Constructs a new {@code SepiaTone} effect with the default * level value (1.0), using the default input for source data. * This is a shorthand equivalent to: *
     *     new SepiaTone(DefaultInput)
     * 
*/ public SepiaTone() { this(DefaultInput); } /** * Constructs a new {@code SepiaTone} effect with the default * level value (1.0). * * @param input the single input {@code Effect} */ public SepiaTone(Effect input) { super(input); setLevel(1f); updatePeerKey("SepiaTone"); } /** * Returns the input for this {@code Effect}. * * @return the input for this {@code Effect} */ public final Effect getInput() { return getInputs().get(0); } /** * Sets the input for this {@code Effect} to a specific * {@code Effect} or to the default input if {@code input} is * {@code null}. * * @param input the input for this {@code Effect} */ public void setInput(Effect input) { setInput(0, input); } /** * Returns the level value, which controls the intensity of the * sepia effect. * * @return the level value */ public float getLevel() { return level; } /** * Sets the level value, which controls the intensity of the sepia effect. *
     *       Min: 0.0
     *       Max: 1.0
     *   Default: 1.0
     *  Identity: 0.0
     * 
* * @param level the level value * @throws IllegalArgumentException if {@code level} is outside * the allowable range */ public void setLevel(float level) { if (level < 0f || level > 1f) { throw new IllegalArgumentException("Level must be in the range [0,1]"); } float old = this.level; this.level = level; } @Override public RenderState getRenderState(FilterContext fctx, BaseTransform transform, Rectangle outputClip, Object renderHelper, Effect defaultInput) { return RenderState.RenderSpaceRenderState; } @Override public boolean reducesOpaquePixels() { final Effect input = getInput(); return input != null && input.reducesOpaquePixels(); } }