/* * Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.scenario.effect; import com.sun.javafx.geom.Point2D; /** * A high-level effect that makes brighter portions of the input image * appear to glow, based on a configurable threshold. */ public class Bloom extends DelegateEffect { private final Brightpass brightpass; private final GaussianBlur blur; private final Blend blend; /** * Constructs a new {@code Bloom} effect with the default threshold (0.3), * using the default input for source data. * This is a shorthand equivalent to: *
* new Bloom(DefaultInput) **/ public Bloom() { this(DefaultInput); } /** * Constructs a new {@code Bloom} effect with the default threshold (0.3). * * @param input the single input {@code Effect} or {@code null} if the * default input should be used */ public Bloom(Effect input) { super(input); // // (input) // | // Brightpass // | // GaussianBlur // | // Crop (input) // | | // Blend // | // this.brightpass = new Brightpass(input); this.blur = new GaussianBlur(10f, brightpass); // crop to prevent blur fringes from being included in final result Crop crop = new Crop(blur, input); this.blend = new Blend(Blend.Mode.ADD, input, crop); } protected Effect getDelegate() { return blend; } /** * Returns the input for this {@code Effect}. * * @return the input for this {@code Effect} */ public final Effect getInput() { return getInputs().get(0); } /** * Sets the input for this {@code Effect} to a specific * {@code Effect} or to the default input if {@code input} is * {@code null}. * * @param input the input for this {@code Effect} */ public void setInput(Effect input) { setInput(0, input); brightpass.setInput(input); blend.setBottomInput(input); } /** * Returns the threshold, which controls the intensity of the glow effect. * * @return the threshold value */ public float getThreshold() { return brightpass.getThreshold(); } /** * Sets the threshold, which controls the intensity of the glow effect. *
* Min: 0.0 * Max: 1.0 * Default: 0.3 * Identity: n/a ** * @param threshold the threshold value * @throws IllegalArgumentException if {@code threshold} is outside * the allowable range */ public void setThreshold(float threshold) { float old = brightpass.getThreshold(); brightpass.setThreshold(threshold); } @Override public Point2D transform(Point2D p, Effect defaultInput) { return getDefaultedInput(0, defaultInput).transform(p, defaultInput); } @Override public Point2D untransform(Point2D p, Effect defaultInput) { return getDefaultedInput(0, defaultInput).untransform(p, defaultInput); } }