/* * Copyright (c) 2010, 2014, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.glass.ui; public abstract class Cursor { public final static int CURSOR_NONE = -1; public final static int CURSOR_CUSTOM = 0; public final static int CURSOR_DEFAULT = 1; public final static int CURSOR_TEXT = 2; public final static int CURSOR_CROSSHAIR = 3; public final static int CURSOR_CLOSED_HAND = 4; public final static int CURSOR_OPEN_HAND = 5; public final static int CURSOR_POINTING_HAND = 6; public final static int CURSOR_RESIZE_LEFT = 7; public final static int CURSOR_RESIZE_RIGHT = 8; public final static int CURSOR_RESIZE_UP = 9; public final static int CURSOR_RESIZE_DOWN = 10; public final static int CURSOR_RESIZE_LEFTRIGHT = 11; public final static int CURSOR_RESIZE_UPDOWN = 12; public final static int CURSOR_DISAPPEAR = 13; public final static int CURSOR_WAIT = 14; public final static int CURSOR_RESIZE_SOUTHWEST = 15; public final static int CURSOR_RESIZE_SOUTHEAST = 16; public final static int CURSOR_RESIZE_NORTHWEST = 17; public final static int CURSOR_RESIZE_NORTHEAST = 18; public final static int CURSOR_MOVE = 19; private final int type; // Native cursor ptr, for custom cursors private long ptr; protected Cursor(final int type) { Application.checkEventThread(); this.type = type; } protected Cursor(final int x, final int y, final Pixels pixels) { this(CURSOR_CUSTOM); ptr = _createCursor(x, y, pixels); } public final int getType() { Application.checkEventThread(); return type; } protected final long getNativeCursor() { Application.checkEventThread(); return ptr; } /** * Shows or hides the cursor. *

* If the cursor is currently hidden with a previous call to {@code * setVisible(false)}, setting a new cursor shape (e.g. by means of calling * {@code Window.setCursor()}) does not automatically display the cursor on * the screen until the client code calls {@code setVisible(true)} to show * the cursor again. *

* If the mouse cursor is located over a non-Glass window at the time of * calling this method, the call may or may not affect the native cursor's * visibility. This behavior is platform-dependent. *

* When the mouse pointer is moved over a non-Glass window, depending on * the native platform behavior, the cursor may or may not become visible * on the screen, even if it was previously hidden by calling {@code * setVisible(false)}. After this occurs, on some platforms the cursor may * even remain visible permanently. For example, Mac OS X makes the cursor * visible unconditionally when the mouse is moved over the Dock or Menu * Bar areas. There's no way to detect that the native cursor became * visible, however, from Glass perspective it is still considered hidden, * and thus, when the mouse cursor is needed again, the app should call * {@code setVisible(true)} in order to continue to operate properly. *

* Calling this method multiple times with the same argument may not have * any effect. For example, if the cursor was hidden and the native OS * restored its visibility, calling {@code setVisible(false)} again may not * hide the cursor. If the app needs to ultimately hide the cursor, it * should first show the cursor again, and then proceed with hiding it. */ public static void setVisible(boolean visible) { Application.checkEventThread(); Application.GetApplication().staticCursor_setVisible(visible); } /** * Returns the 'best' cursor size based on the given preferred size. */ public static Size getBestSize(int width, int height) { Application.checkEventThread(); return Application.GetApplication().staticCursor_getBestSize(width, height); } protected abstract long _createCursor(int x, int y, Pixels pixels); }