Edit D:\xinhaisoft\crisis_new\api\node_modules\mssql\lib\udt.js
'use strict' /* const FIGURE = { INTERIOR_RING: 0x00, STROKE: 0x01, EXTERIOR_RING: 0x02 }; const FIGURE_V2 = { POINT: 0x00, LINE: 0x01, ARC: 0x02, COMPOSITE_CURVE: 0x03 }; const SHAPE = { POINT: 0x01, LINESTRING: 0x02, POLYGON: 0x03, MULTIPOINT: 0x04, MULTILINESTRING: 0x05, MULTIPOLYGON: 0x06, GEOMETRY_COLLECTION: 0x07 }; const SHAPE_V2 = { POINT: 0x01, LINESTRING: 0x02, POLYGON: 0x03, MULTIPOINT: 0x04, MULTILINESTRING: 0x05, MULTIPOLYGON: 0x06, GEOMETRY_COLLECTION: 0x07, CIRCULAR_STRING: 0x08, COMPOUND_CURVE: 0x09, CURVE_POLYGON: 0x0A, FULL_GLOBE: 0x0B }; const SEGMENT = { LINE: 0x00, ARC: 0x01, FIRST_LINE: 0x02, FIRST_ARC: 0x03 }; */ class Point { constructor () { this.x = 0 this.y = 0 this.z = null this.m = null } } const parsePoints = (buffer, count) => { // s2.1.5 + s2.1.6 const points = [] if (count < 1) { return points } for (let i = 1; i <= count; i++) { const point = new Point() points.push(point) point.x = buffer.readDoubleLE(buffer.position) point.y = buffer.readDoubleLE(buffer.position + 8) buffer.position += 16 } return points } const parseZ = (buffer, points) => { // s2.1.1 + s.2.1.2 if (points < 1) { return } points.forEach(point => { point.z = buffer.readDoubleLE(buffer.position) buffer.position += 8 }) } const parseM = (buffer, points) => { // s2.1.1 + s.2.1.2 if (points < 1) { return } points.forEach(point => { point.m = buffer.readDoubleLE(buffer.position) buffer.position += 8 }) } const parseFigures = (buffer, count, properties) => { // s2.1.3 const figures = [] if (count < 1) { return figures } if (properties.P) { figures.push({ attribute: 0x01, pointOffset: 0 }) } else if (properties.L) { figures.push({ attribute: 0x01, pointOffset: 0 }) } else { for (let i = 1; i <= count; i++) { figures.push({ attribute: buffer.readUInt8(buffer.position), pointOffset: buffer.readInt32LE(buffer.position + 1) }) buffer.position += 5 } } return figures } const parseShapes = (buffer, count, properties) => { // s2.1.4 const shapes = [] if (count < 1) { return shapes } if (properties.P) { shapes.push({ parentOffset: -1, figureOffset: 0, type: 0x01 }) } else if (properties.L) { shapes.push({ parentOffset: -1, figureOffset: 0, type: 0x02 }) } else { for (let i = 1; i <= count; i++) { shapes.push({ parentOffset: buffer.readInt32LE(buffer.position), figureOffset: buffer.readInt32LE(buffer.position + 4), type: buffer.readUInt8(buffer.position + 8) }) buffer.position += 9 } } return shapes } const parseSegments = (buffer, count) => { // s2.1.7 const segments = [] if (count < 1) { return segments } for (let i = 1; i <= count; i++) { segments.push({ type: buffer.readUInt8(buffer.position) }) buffer.position++ } return segments } const parseGeography = buffer => { // s2.1.1 + s.2.1.2 const srid = buffer.readInt32LE(0) if (srid === -1) { return null } const value = { srid, version: buffer.readUInt8(4) } const flags = buffer.readUInt8(5) buffer.position = 6 // console.log("srid", srid) // console.log("version", version) const properties = { Z: (flags & (1 << 0)) > 0, M: (flags & (1 << 1)) > 0, V: (flags & (1 << 2)) > 0, P: (flags & (1 << 3)) > 0, L: (flags & (1 << 4)) > 0 } if (value.version === 2) { properties.H = (flags & (1 << 3)) > 0 } // console.log("properties", properties); let numberOfPoints if (properties.P) { numberOfPoints = 1 } else if (properties.L) { numberOfPoints = 2 } else { numberOfPoints = buffer.readUInt32LE(buffer.position) buffer.position += 4 } // console.log("numberOfPoints", numberOfPoints) value.points = parsePoints(buffer, numberOfPoints) if (properties.Z) { parseZ(buffer, value.points) } if (properties.M) { parseM(buffer, value.points) } // console.log("points", points) let numberOfFigures if (properties.P) { numberOfFigures = 1 } else if (properties.L) { numberOfFigures = 1 } else { numberOfFigures = buffer.readUInt32LE(buffer.position) buffer.position += 4 } // console.log("numberOfFigures", numberOfFigures) value.figures = parseFigures(buffer, numberOfFigures, properties) // console.log("figures", figures) let numberOfShapes if (properties.P) { numberOfShapes = 1 } else if (properties.L) { numberOfShapes = 1 } else { numberOfShapes = buffer.readUInt32LE(buffer.position) buffer.position += 4 } // console.log("numberOfShapes", numberOfShapes) value.shapes = parseShapes(buffer, numberOfShapes, properties) // console.log( "shapes", shapes) if (value.version === 2 && buffer.position < buffer.length) { const numberOfSegments = buffer.readUInt32LE(buffer.position) buffer.position += 4 // console.log("numberOfSegments", numberOfSegments) value.segments = parseSegments(buffer, numberOfSegments) // console.log("segments", segments) } else { value.segments = [] } return value } module.exports.PARSERS = { geography (buffer) { return parseGeography(buffer) }, geometry (buffer) { return parseGeography(buffer) } }
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