Edit C:\Program Files\Java\jdk1.8.0_121\javafx\scene\control\Button.java
/* * Copyright (c) 2010, 2014, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package javafx.scene.control; import javafx.beans.property.BooleanProperty; import javafx.beans.property.BooleanPropertyBase; import javafx.event.ActionEvent; import javafx.scene.AccessibleRole; import javafx.scene.Node; import javafx.css.PseudoClass; import com.sun.javafx.scene.control.skin.ButtonSkin; /** * <p>A simple button control. The button control can contain * text and/or a graphic. A button control has three different modes</p> * <ul> * <li> Normal: A normal push button. </li> * <li> Default: A default Button is the button that receives a keyboard VK_ENTER press, if no other node in the scene consumes it.</li> * <li> Cancel: A Cancel Button is the button that receives a keyboard VK_ESC press, if no other node in the scene consumes it.</li> * </ul> * * <p>When a button is pressed and released a {@link ActionEvent} is sent. * Your application can perform some action based on this event by implementing an * {@link javafx.event.EventHandler} to process the {@link ActionEvent}. Buttons can also respond to * mouse events by implementing an {@link javafx.event.EventHandler} to process the {@link javafx.scene.input.MouseEvent} * </p> * * <p> * MnemonicParsing is enabled by default for Button. * </p> * * <p>Example: * <pre><code>Button button = new Button("Click Me");</code></pre> * @since JavaFX 2.0 */ public class Button extends ButtonBase { /*************************************************************************** * * * Constructors * * * **************************************************************************/ /** * Creates a button with an empty string for its label. */ public Button() { initialize(); } /** * Creates a button with the specified text as its label. * * @param text A text string for its label. */ public Button(String text) { super(text); initialize(); } /** * Creates a button with the specified text and icon for its label. * * @param text A text string for its label. * @param graphic the icon for its label. */ public Button(String text, Node graphic) { super(text, graphic); initialize(); } private void initialize() { getStyleClass().setAll(DEFAULT_STYLE_CLASS); setAccessibleRole(AccessibleRole.BUTTON); setMnemonicParsing(true); // enable mnemonic auto-parsing by default } /*************************************************************************** * * * Properties * * * **************************************************************************/ /** * A default Button is the button that receives * a keyboard VK_ENTER press, if no other node in the scene consumes it. */ private BooleanProperty defaultButton; public final void setDefaultButton(boolean value) { defaultButtonProperty().set(value); } public final boolean isDefaultButton() { return defaultButton == null ? false : defaultButton.get(); } public final BooleanProperty defaultButtonProperty() { if (defaultButton == null) { defaultButton = new BooleanPropertyBase(false) { @Override protected void invalidated() { pseudoClassStateChanged(PSEUDO_CLASS_DEFAULT, get()); } @Override public Object getBean() { return Button.this; } @Override public String getName() { return "defaultButton"; } }; } return defaultButton; } /** * A Cancel Button is the button that receives * a keyboard VK_ESC press, if no other node in the scene consumes it. */ private BooleanProperty cancelButton; public final void setCancelButton(boolean value) { cancelButtonProperty().set(value); } public final boolean isCancelButton() { return cancelButton == null ? false : cancelButton.get(); } public final BooleanProperty cancelButtonProperty() { if (cancelButton == null) { cancelButton = new BooleanPropertyBase(false) { @Override protected void invalidated() { pseudoClassStateChanged(PSEUDO_CLASS_CANCEL, get()); } @Override public Object getBean() { return Button.this; } @Override public String getName() { return "cancelButton"; } }; } return cancelButton; } /*************************************************************************** * * * Methods * * * **************************************************************************/ /** {@inheritDoc} */ @Override public void fire() { if (!isDisabled()) { fireEvent(new ActionEvent()); } } /** {@inheritDoc} */ @Override protected Skin<?> createDefaultSkin() { return new ButtonSkin(this); } /*************************************************************************** * * * Stylesheet Handling * * * **************************************************************************/ /** * Initialize the style class to 'button'. * * This is the selector class from which CSS can be used to style * this control. */ private static final String DEFAULT_STYLE_CLASS = "button"; private static final PseudoClass PSEUDO_CLASS_DEFAULT = PseudoClass.getPseudoClass("default"); private static final PseudoClass PSEUDO_CLASS_CANCEL = PseudoClass.getPseudoClass("cancel"); }
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