Edit C:\Program Files\Java\jdk1.8.0_121\com\sun\prism\d3d\D3DVramPool.java
/* * Copyright (c) 2013, 2014, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.prism.d3d; import com.sun.prism.PixelFormat; import com.sun.prism.impl.BaseResourcePool; import com.sun.prism.impl.PrismSettings; import com.sun.prism.impl.TextureResourcePool; class D3DVramPool extends BaseResourcePool<D3DTextureData> implements TextureResourcePool<D3DTextureData> { public static final D3DVramPool instance = new D3DVramPool(); private D3DVramPool() { super(PrismSettings.targetVram, PrismSettings.maxVram); } @Override public long size(D3DTextureData resource) { return resource.getSize(); } @Override public long estimateTextureSize(int width, int height, PixelFormat format) { return ((long) width) * ((long) height) * ((long) format.getBytesPerPixelUnit()); } @Override public long estimateRTTextureSize(int width, int height, boolean hasDepth) { // REMIND: need to deal with size of depth buffer, etc. return ((long) width) * ((long) height) * 4L; } @Override public String toString() { return "D3D Vram Pool"; } }
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