Edit C:\Program Files\Java\jdk1.8.0_121\com\sun\javafx\iio\common\SmoothMinifier.java
/* * Copyright (c) 2009, 2013, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.javafx.iio.common; import java.nio.ByteBuffer; import java.util.Arrays; /** * A class which implements smooth downscaling for sources acquired line-by-line. * Source scanlines are pushed into the algorithm one at a time in sequence from * the top to the bottom of the source image. The destination is also populated * in line-by-line fashion as soon as enough source lines are available to * calculate a given line. The class is used as follows: * * <pre> * SmoothMinifier downscaler = new SmoothMinifier(sourceWidth, sourceHeight, numBands, * destWidth, destHeight); * for(int i = 0; i < sourceHeight; i++) { * byte[] b = source.getLine(i); * if (shrinker.putSourceScanline(b, 0)) { * break; * } * } * NIOBuffer destBuf = downscaler.getDestination(); * </pre> * * The algorithm used calculates the destination sample in each band by * averaging over a box centered on the backward mapped location of the * destination pixel. The box has dimensions * <code>ceil(sourceWidth/destWidth) x ceil(sourceHeight/destHeight)</code>. */ public class SmoothMinifier implements PushbroomScaler { protected int sourceWidth; // source width protected int sourceHeight; // source height protected int numBands; // number of bands protected int destWidth; // destination width protected int destHeight; // destination height protected double scaleY; protected ByteBuffer destBuf; // destination image buffer protected int boxHeight; // number of rows of pixels over which to average protected byte[][] sourceData; // array of source lines protected int[] leftPoints; // left interval end points in source protected int[] rightPoints; // right interval end points in source protected int[] topPoints; // top interval end points in source protected int[] bottomPoints; // bottom interval end points in source protected int sourceLine; // current scanline in the source protected int sourceDataLine; // current row in the source data array protected int destLine; // current scanline in the destination protected int[] tmpBuf; // buffer into which one box of rows is accumulated /** * Instantiates a new <code>SmoothMinifier</code> object. * * @param sourceWidth The source image width * @param sourceHeight The source image height * @param numBands The number of components per pixel in the images * @param destWidth The destination image width * @param destHeight The destination image height * @throws IllegalArgumentException if any of the parameters is non-positive * or either destination dimension is greater than the corresponding source * dimension. */ SmoothMinifier(int sourceWidth, int sourceHeight, int numBands, int destWidth, int destHeight) { if (sourceWidth <= 0 || sourceHeight <= 0 || numBands <= 0 || destWidth <= 0 || destHeight <= 0 || destWidth > sourceWidth || destHeight > sourceHeight) { throw new IllegalArgumentException(); } // save parameters to instance variables this.sourceWidth = sourceWidth; this.sourceHeight = sourceHeight; this.numBands = numBands; this.destWidth = destWidth; this.destHeight = destHeight; // allocate the destination this.destBuf = ByteBuffer.wrap(new byte[destHeight * destWidth * numBands]); // calculate the destination-to-source scale factors double scaleX = (double) sourceWidth / (double) destWidth; this.scaleY = (double) sourceHeight / (double) destHeight; // calculate the dimensions of the averaging box int boxWidth = (sourceWidth + destWidth - 1) / destWidth; this.boxHeight = (sourceHeight + destHeight - 1) / destHeight; // calculate the number of pixels in the surround, excluding the center int boxLeft = boxWidth / 2; int boxRight = boxWidth - boxLeft - 1; int boxTop = boxHeight / 2; int boxBottom = boxHeight - boxTop - 1; // allocate memory for source data this.sourceData = new byte[boxHeight][destWidth * numBands]; // calculate the source positions of the points which form the left and // right closed bounds of the region contributing to all columns in the // destination. this.leftPoints = new int[destWidth]; this.rightPoints = new int[destWidth]; for (int dx = 0; dx < destWidth; dx++) { int sx = (int) (dx * scaleX); // floor leftPoints[dx] = sx - boxLeft; rightPoints[dx] = sx + boxRight; } // calculate the source positions of the points which form the top and // bottom closed bounds of the region contributing to all rows in the // destination. this.topPoints = new int[destHeight]; this.bottomPoints = new int[destHeight]; for (int dy = 0; dy < destHeight; dy++) { int sy = (int) (dy * scaleY); // floor topPoints[dy] = sy - boxTop; bottomPoints[dy] = sy + boxBottom; } // initialize line numbers to track source and destination lines this.sourceLine = 0; this.sourceDataLine = 0; this.destLine = 0; this.tmpBuf = new int[destWidth * numBands]; } /** * Retrieves the destination buffer. * * @return The destination buffer. */ public ByteBuffer getDestination() { return this.destBuf; } /** * Push one scanline of source pixels into the downscaling engine. A smooth * downscaling algorithm is used. * * @param scanline One scanline of source data. * @param off The offline into the buffer. * @throws IllegalArgumentException if <code>off < 0</code>. * @return Whether the destination image is complete. */ public boolean putSourceScanline(byte[] scanline, int off) { if (off < 0) { throw new IllegalArgumentException("off < 0!"); } // XXX Optimize this later: // XXX Precalculate transition values from left end to center to right end // and use three loops: // left = min {i | leftPoints[i] >= 0 ^ rightPoints[i] < W - 1} // right = max {i | leftPoints[i] >= 0 ^ rightPoints[i] < W - 1} // Horizontally average the data into the intermediate buffer. if (numBands == 1) { int leftSample = scanline[off] & 0xff; int rightSample = scanline[off + sourceWidth - 1] & 0xff; for (int i = 0; i < destWidth; i++) { int val = 0; int rightBound = rightPoints[i]; for (int j = leftPoints[i]; j <= rightBound; j++) { if (j < 0) { val += leftSample; } else if (j >= sourceWidth) { val += rightSample; } else { val += scanline[off + j] & 0xff; } } val /= (rightBound - leftPoints[i] + 1); sourceData[sourceDataLine][i] = (byte) val; } } else { // numBands != 1 int rightOff = off + (sourceWidth - 1) * numBands; for (int i = 0; i < destWidth; i++) { int leftBound = leftPoints[i]; int rightBound = rightPoints[i]; int numPoints = rightBound - leftBound + 1; int iBands = i * numBands; for (int k = 0; k < numBands; k++) { // XXX For multi-band could loop over bands with "val" becoming an // array "int val[numBands]". left/rightPoints could continue to // point to the first band only and incrementing would be used in // between or left/rightPoints could be used for all bands. int leftSample = scanline[off + k] & 0xff; int rightSample = scanline[rightOff + k] & 0xff; int val = 0; for (int j = leftBound; j <= rightBound; j++) { if (j < 0) { val += leftSample; } else if (j >= sourceWidth) { val += rightSample; } else { val += scanline[off + j * numBands + k] & 0xff; } // } else if (j * numBands + k >= sourceWidth * numBands) { // val += scanline[off + (sourceWidth - 1) * numBands + k] & 0xff; // } else { // val += scanline[off + j * numBands + k] & 0xff; // } } val /= numPoints; sourceData[sourceDataLine][iBands + k] = (byte) val; } } } // Compute a destination line if the source has no more data or the // last line of the destination has been reached. Note that the last // destination line can be reached before the source has been // exhausted so the second part of the logical expression waits for // the last line of the source to be available. if (sourceLine == bottomPoints[destLine] || (destLine == destHeight - 1 && sourceLine == sourceHeight - 1)) { // Vertically average the data from the intermediate buffer into // the destination assert destBuf.hasArray() : "destBuf.hasArray() == false => destBuf is direct"; byte[] dest = destBuf.array(); int destOffset = destLine * destWidth * numBands; Arrays.fill(tmpBuf, 0); for (int y = topPoints[destLine]; y <= bottomPoints[destLine]; y++) { int index = 0; if (y < 0) { index = 0 - sourceLine + sourceDataLine; } else if (y >= sourceHeight) { index = (sourceHeight - 1 - sourceLine + sourceDataLine) % boxHeight; } else { index = (y - sourceLine + sourceDataLine) % boxHeight; } if (index < 0) { index += boxHeight; } byte[] b = sourceData[index]; int destLen = b.length; for (int x = 0; x < destLen; x++) { tmpBuf[x] += b[x] & 0xff; } } int sourceLen = tmpBuf.length; for (int x = 0; x < sourceLen; x++) { dest[destOffset + x] = (byte) (tmpBuf[x] / boxHeight); } if (destLine < destHeight - 1) { destLine++; } } // Increment if (++sourceLine != sourceHeight) { sourceDataLine = (sourceDataLine + 1) % boxHeight; } return destLine == destHeight; } }
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