Edit C:\Program Files\Java\jdk1.8.0_121\com\sun\javafx\geom\Vec2f.java
/* * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.javafx.geom; /** * A 2-dimensional, single-precision, floating-point vector. * */ public class Vec2f { /** * The x coordinate. */ public float x; /** * The y coordinate. */ public float y; public Vec2f() { } public Vec2f(float x, float y) { this.x = x; this.y = y; } public Vec2f(Vec2f v) { this.x = v.x; this.y = v.y; } /** * Sets the location of this <code>Vec2f</code> to the same * coordinates as the specified <code>Vec2f</code> object. * @param v the specified <code>Vec2f</code> to which to set * this <code>Vec2f</code> */ public void set(Vec2f v) { this.x = v.x; this.y = v.y; } /** * Sets the location of this <code>Vec2f</code> to the * specified <code>float</code> coordinates. * * @param x the new X coordinate of this {@code Vec2f} * @param y the new Y coordinate of this {@code Vec2f} */ public void set(float x, float y) { this.x = x; this.y = y; } /** * Returns the square of the distance between two points. * * @param x1 the X coordinate of the first specified point * @param y1 the Y coordinate of the first specified point * @param x2 the X coordinate of the second specified point * @param y2 the Y coordinate of the second specified point * @return the square of the distance between the two * sets of specified coordinates. */ public static float distanceSq(float x1, float y1, float x2, float y2) { x1 -= x2; y1 -= y2; return (x1 * x1 + y1 * y1); } /** * Returns the distance between two points. * * @param x1 the X coordinate of the first specified point * @param y1 the Y coordinate of the first specified point * @param x2 the X coordinate of the second specified point * @param y2 the Y coordinate of the second specified point * @return the distance between the two sets of specified * coordinates. */ public static float distance(float x1, float y1, float x2, float y2) { x1 -= x2; y1 -= y2; return (float) Math.sqrt(x1 * x1 + y1 * y1); } /** * Returns the square of the distance from this * <code>Vec2f</code> to a specified point. * * @param vx the X coordinate of the specified point to be measured * against this <code>Vec2f</code> * @param vy the Y coordinate of the specified point to be measured * against this <code>Vec2f</code> * @return the square of the distance between this * <code>Vec2f</code> and the specified point. */ public float distanceSq(float vx, float vy) { vx -= x; vy -= y; return (vx * vx + vy * vy); } /** * Returns the square of the distance from this * <code>Vec2f</code> to a specified <code>Vec2f</code>. * * @param v the specified point to be measured * against this <code>Vec2f</code> * @return the square of the distance between this * <code>Vec2f</code> to a specified <code>Vec2f</code>. */ public float distanceSq(Vec2f v) { float vx = v.x - this.x; float vy = v.y - this.y; return (vx * vx + vy * vy); } /** * Returns the distance from this <code>Vec2f</code> to * a specified point. * * @param vx the X coordinate of the specified point to be measured * against this <code>Vec2f</code> * @param vy the Y coordinate of the specified point to be measured * against this <code>Vec2f</code> * @return the distance between this <code>Vec2f</code> * and a specified point. */ public float distance(float vx, float vy) { vx -= x; vy -= y; return (float) Math.sqrt(vx * vx + vy * vy); } /** * Returns the distance from this <code>Vec2f</code> to a * specified <code>Vec2f</code>. * * @param v the specified point to be measured * against this <code>Vec2f</code> * @return the distance between this <code>Vec2f</code> and * the specified <code>Vec2f</code>. */ public float distance(Vec2f v) { float vx = v.x - this.x; float vy = v.y - this.y; return (float) Math.sqrt(vx * vx + vy * vy); } /** * Returns the hashcode for this <code>Vec2f</code>. * @return a hash code for this <code>Vec2f</code>. */ @Override public int hashCode() { int bits = 7; bits = 31 * bits + java.lang.Float.floatToIntBits(x); bits = 31 * bits + java.lang.Float.floatToIntBits(y); return bits; } /** * Determines whether or not two 2D points or vectors are equal. * Two instances of <code>Vec2f</code> are equal if the values of their * <code>x</code> and <code>y</code> member fields, representing * their position in the coordinate space, are the same. * @param obj an object to be compared with this <code>Vec2f</code> * @return <code>true</code> if the object to be compared is * an instance of <code>Vec2f</code> and has * the same values; <code>false</code> otherwise. */ @Override public boolean equals(Object obj) { if (obj == this) return true; if (obj instanceof Vec2f) { Vec2f v = (Vec2f) obj; return (x == v.x) && (y == v.y); } return false; } /** * Returns a <code>String</code> that represents the value * of this <code>Vec2f</code>. * @return a string representation of this <code>Vec2f</code>. */ @Override public String toString() { return "Vec2f[" + x + ", " + y + "]"; } }
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