Edit C:\Program Files\Java\jdk1.8.0_121\com\sun\javafx\font\FontStrikeDesc.java
/* * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved. * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. * * * * * * * * * * * * * * * * * * * * */ package com.sun.javafx.font; import com.sun.javafx.geom.transform.BaseTransform; public class FontStrikeDesc { // We don't need to reference the font resource here so // long as the map is stored on a resource. float[] matrix; float size; int aaMode; // grey scale or LCD. // TBD .. other rendering attributes. public FontStrikeDesc(float fontSize, BaseTransform transform, int aaMode) { //Affine2D tx2d = new Affine2D(transform); //tx2d.scale((double)fontSize, (double)fontSize); BaseTransform tx2d = transform; size = fontSize; this.aaMode = aaMode; matrix = new float[4]; matrix[0] = (float)tx2d.getMxx(); matrix[1] = (float)tx2d.getMxy(); matrix[2] = (float)tx2d.getMyx(); matrix[3] = (float)tx2d.getMyy(); } private int hash; @Override public int hashCode() { if (hash == 0) { hash = aaMode+ Float.floatToIntBits(size)+ Float.floatToIntBits((float)matrix[0])+ Float.floatToIntBits((float)matrix[1])+ Float.floatToIntBits((float)matrix[2])+ Float.floatToIntBits((float)matrix[3]); } return hash; } /* * Seems like in some performance cases, its possible * to measure a difference between comparing floats * and doubles. I think if they are equal as floats * that's enough precision. Maybe we don't even need * that much precision. */ @Override public boolean equals(Object o) { FontStrikeDesc other = (FontStrikeDesc)o; return this.aaMode == other.aaMode && this.matrix[0] == other.matrix[0] && this.matrix[1] == other.matrix[1] && this.matrix[2] == other.matrix[2] && this.matrix[3] == other.matrix[3] && this.size == other.size; } }
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